Mame 0.207 Roms Download
The Huntin’ series are, as the titles suggest, Hunting games. Specifically they’re deer hunting plug and play titles released by Radica.Huntin’ 1 and 2 run on XaviX hardware, whereas Huntin’ 3 appears to be a cost reduced version of Huntin ‘2 running on Elan EU3A14 hardware.Both Huntin’2 and Huntin’3 were giving me some issues with emulation. Huntin’2 would crash if you opened up the pause menu or Trophy Room screens while Huntin’3 was missing many video emulation features.I’ve spent the past week improving both of them.
For Huntin’3 I added Ram based tiles, proper palette selections, proper priorities, proper bitplane depth selection and a rowscroll mode. There is still some kind of Windowing effect missing (used on the Trophy Room screen for highlighting and the timer in the Target Range mode)Debugging Huntin’2 was trickier, as the CPU emulation would just crash when entering the screens and the underlying code on the XaviX titles is far from simple (it’s a complex task based engine with many pointers etc.) I figured out in the end that it appeared to be crashing as a result of stack corruption, with the stack descending too far in some cases and overwriting pointers that had been placed to other tasks. I had a hunch that maybe the extra bytes used by the extended Far Call and Far Return opcodes on the XaviX processor might be to blame, so I tried placing those in an extra, private, stack, and the crashing stopped. I don’t know for sure if that’s the correct solution, but it does solve my issue and seems feasible as it would maintain 6502 compatibility better that way.I haven’t yet mapped the guns in any of the games, but it’s getting to the stage where that should be more realistic. Sound emulation on Huntin’3 is very poor due to incorrect ADPCM decoding.Huntin’2 is on the left, Huntin’3 is on the right. I’ve tried to pick similar shots for each game so you can easily see how Huntin’3 is just a reskinned uglier version of Huntin’2 (and both are inferior games to the original Huntin’).
As mentioned in the previous post, I’ve been looking a bit at some Plug and Play games using a pair of blobs; based on Sean’s decap work those globs are a “Winbond 2005 BA5962” (large glob) and a “Winbond 200506 BA5934” (smaller glob)As each of these Plug and Play architectures is like a console, with lots of flexible features, they can be quite difficult to figure out. That said I’ve managed to make some rapid progress over the past week (which can be followed on my YouTube page)The games we have dumped running on this platform are “My First Dance Dance Revolution” and “Track & Field Challenge”, both from Konami.
My First Dance Dance Revolution is the earlier of the 2 games, and has some amusing errors on the ‘caution’ screens.My First Dance Dance RevolutionTrack & Field ChallengeThe CPU core hidden away in the globs appears to be a G65816, which is similar to that found on the SNES, although the rest of the hardware is rather different. Neither is in what I’d consider “working” state yet as the inputs are erratic, there are game logic bugs (timer always 0 in Track and Field, very slow arrows and hangs after songs in DDR) and also the video emulation is incomplete as you can see from the glitches in the screenshots. Realized I’ve not actually posted an update on the main page here in a while. I have been adding various screenshots to the 2019 page to save me time when compiling the final end of year write-up, but that isn’t really obvious unless you look.In terms of what I’ve been doing it’s mostly been a lot of work with nothing really to show for it yet. We identified several Plug and Play systems as using a newer SunPlus based “System on a Chip” with an updated CPU core (extra opcodes) and an entirely different peripheral mapping etc. The only dumped games on it thus far are Smart Fit Park (Spanish release) and Wireless Hunting, with the latter also having a larger than usual ROM and presumably some banking.Smart Fit Park allowed me to make some progress with it, but there are still errors in the game logic, including hangs and crashes, incorrect speed etc.
One of the things I picked up with the money that was donated is the following JAKKS Pacific Spiderman, which has a different, much more boxy looking shell than the more commonly seen one with GameKey port (and the later release of the same form with the port removed)Various sources indicated that Spider-Man 5-in-1 started life as a game running on the SunPlus SPG110 based SoC (System on Chip), not the 2xx (usually 240) type SoCs found in all the GameKeyReady units. I felt due to the vastly different form factor here, which appears to be an earlier and less refined design (closer to the early SpongeBob unit, which is on even earlier hardware) that there was a good chance that the device pictured would be the version running on the SPG110 hardware.It was.While this contains exactly the same games as the already emulated GameKeyReady version it is useful for some very important reasons. Firstly, the Classic Arcade Pinball title is also running on SPG110, and was never ported to SPG2xx to my knowledge. As mentioned in the previous update, we also picked up an “I Can Play Guitar” from Fisher Price. It’s a toy along the same lines as the “I Can Play Piano” which bridges the gap between a simple toy / game, and actually learning how to play an instrument. There are 44 note buttons, 4 directional buttons, Enter, Home, Pause and a Whammy bar that acts like 2 additional button inputs. Like the Piano it can also switch between a mode with TV out, and a mode where it just acts as a Guitar.It runs on SunPlus hardware, it didn’t take much to get it booting once Sean had analyzed the hardware and figured out how to dump the cartridges.I spent yesterday working out how it reads the inputs (where they all map etc.) and now have a mostly playable game.
Roms Download Unblocked
Only thing really missing is the eeprom emulation, as ‘load game’ assumes you’ve completed everything right now.I already posted some screens of the title, so here are some of the song selections.As you can see, this only offers 6 songs per cartridge. There’s also a single ‘game’ in the game mode, which usually teaches you to play different chords. There’s also a ‘Freestyle’ mode. In terms of content this means you do get a bit less per cartridge than with the Piano, although in terms of the games that isn’t a big loss due to all the duplication that was present there anyway. There are 3 ‘difficulty’ levels for each song, with the first level just requiring you to strum, the 2nd requiring you to press the notes, and the 3rd requiring you to do both. I was a little surprised there weren’t further levels because despite teaching you to play chords in the game mode, the songs don’t actually seem to require them.Here is a video of the thing running in MAME.
MESS and MAME. MAME (an acronym of. And try to upload/seed an equal amount as you download. Contents: Complete MAME 0.37b5 ROM collection Complete collection of audio samples MAME 0.37b5 DAT file Original MAME 0.37b5 source This is a complete collection of romsets and audio samples for MAME 0.37b5. This collection also includes the XML DAT.
You’ll note there are still some sound emulation issues, especially with the crowd noises on level 3, hopefully this will lead to further improvements in the SunPlus audio emulation. One thing SunPlus hardware will be remembered for are the vast libraries of Kid’s toys it powered, especially those featuring popular licensed IP. Be it the VSmile systems, the JAKKS Pacific systems, or things more along the lines of what I’m covering here it was widely used by the industry.Personally I view emulation of machines based on this kind of IP to be very important as typically, outside of the original release window, it becomes software trapped by licensing agreements, meaning there is no real chance of it being released in any official form again. A PianoOne of the non-JAKKS units I picked up with the donations from the donations drive was another unit I was almost certain would be SunPlus based hardware and wanted to be able to study as I felt it would be useful to further improve the emulation of the SunPlus platforms by providing useful audio emulation test cases.
The unit in question was a Fisher Price “I Can Play Piano” and it came with the basic ‘Piano Favorites’ starter cartridge.Sean took a look inside the unit, and confirmed that aside from the CPU glob there was nothing really of note, and while there are a lot of buttons etc. There was no evidence of an IO MCU or anything similar, meaning all multiplexing would be done by simple logic driven by the main CPU. It requires a cartridge to function in any capacity, even in the ‘Piano’ mode where there is no TV output, so it wasn’t too surprising that there wasn’t much more in the base unit, but it was good to have that verified.Sean quickly established a pinout for the cartridge based on the study of the hardware, and was able to dump the included one with relative ease. A Guitar TooI Can Play Piano wasn’t the only music game / console in the Fisher Price I Can Play range however, there was another, I Can Play Guitar.I Can Play Guitar actually caught my eye before the Piano unit. There are a lot of Plug and Play Guitar Hero rip-offs on the market, many of them terrible (and one day we’ll hopefully emulate all of them) but the Fisher Price unit was a little different. Unlike the Guitar Hero clones this one aims for a slightly more serious chunk of the market. Not ‘Rocksmith’ level serious, where you’re using a real guitar, but the ‘in excess of 50 buttons’ kind of serious, where hand positions etc.
For a toy primarily aimed at children I thought this really set it aside from other products that were simply trying to cash in on the Guitar Hero craze, and made it a potentially interesting target to study. Again this one is SunPlus hardware, and again it boots, but in this case I haven’t yet mapped the inputs properly, so for now you’ll have to make do of some screenshots of the main menus.(again we have a complete set of cartridges for this, just Sean ran out of time before dumping the final 2, so they’ll be done at some date in the future)Look out for more progress on this, and some other titles in a future update.(I am still lagging behind on the coverage here, sorry about that). 1.